beginoutdoorscript;

variables;

body;

beginstate 0;
break;

beginstate 2;
break;

beginstate 17;
if (get_flag(74,0) < 1){  
message_dialog("Yet another wall bars your way. You can't see very far, but the monsters you do see are undead. And they don't seem to like you.","You can also see a set of Magical Traps further on.");
message_dialog("HERE'S ANOTHER SET OF TRAPS. TURN OF BoA'S SOUND (NOT THE COMPUTER'S SOUND).","REPEAT : TURN OF BoA'S SOUND UNTIL YOU ARE PAST THE TRAPS!");  
set_flag(74,0,1);}
break;

beginstate 18;
if (get_flag(6,7) < 1){  
message_dialog("You enter the final Tower of the Vahnatai, only to find it a Pit. Two ranks of Spirits guard it, as well as several Zombie Dragons. It looks like the fighting's going to get even tougher!","");  
set_flag(6,7,1);}
break;

break;